On Christmas morning of 1996, the first level of Super Mario 64 was blowing the minds of millions of kids around the world simultaneously.
It looks a bit rough around the edges nearly 20 years later — but it’s still truly excellent. And now it’s been remade in glorious HD.
Now, don’t go looking for Nintendo’s official stamp of approval, here: it’s a fan-project, of sorts. It was built by Unity developer Roystan Ross to show off his custom character controller — which, if you’re into Unity, you can check out here.
I can’t tell you how many times I’ve replayed the original version of this level; even if I had an exact count, I’d probably be embarrassed to say. Let’s just estimate it at « hundreds ».
Here’s what it looks like in action:
The remake isn’t one-to-one, but it’s close. Close enough that navigating the level from that decades-old memory…
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